RYAN LAWRENCE-KANDAPPA

RYAN LAWRENCE-KANDAPPA

For this project, I created a game based on the historical figure Goemon. I made the game using Unreal Engine 4 and made the characters in VRoid, Blender and 3DS Max. The main purpose of this project is to demonstrate my abilities and the progress I’ve made in game designing since year 1 of the course. Ishikawa Goemon is a historical figure from the Sengoku period of Japan. My game is centred around Goemon and his exploits as a thief during this period. My plan was to mix a stealth-based free roam game, with a turn-based battle system to create an interactive and unique gameplay experience.

 

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